Furillen news

As promised last week, there is a new building at the sim. This rather large ‘utility shed’ – beautifully meshed by KT Syakumi – contains a silo tank, and is sited next to the shelter that was placed on the sim last week. We’ve done our best to situate both structures ‘in the spirit’ of the real Furillen, where they look like this …

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I’ve put some placeholders where those benches should be, and will tweak everything over the next few weeks, but this addition really enhances the sim.

Next piece of news: we have an exhibition coming up, of real world photographs by my old friend Laura on the theme of birds …

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This is a stunning collection of pictures, so do come and support Laura – and the sim’s gallery – on Monday when the exhibition opens.

Finally, finally … as I said earlier today in a notice issued inworld, the sim does not pay for itself. It is a labour of love, for sure, but sometimes … well, sometimes it feels a little that one or two visitors take its existence for granted.

Please don’t. If the sim closes again, it really won’t re-open. Given the quality of of the unique builds there – the awesome work of KT Syakumi and Megan Prumier – this would be a big loss for the grid. One less play at the gacha machine is all it takes to help …

To those who saw the notice earlier and stopped by to chip in – thank you.

build, build …

As visitors “debate” the merits of snow versus sun at the sim, Furillen continues to carry on just as it likes – evolving as a virtual space with strong visual connections to the real place, on Gotland in Sweden. Furillen’s pier, and two further large concrete buildings – one a disused quarry building of some kind, the other now a cafe – give the sim a unique stamp. They are scaled replicas of buildings at the real Furillen that have been skilfully copied by talented builders in Second Life.

And now I am pleased to say that we have new buildings coming on stream in the next weeks. KT Syakumi, who built the well-loved pier, has been promising to make this old store house (if that’s what it is) for quite some time …

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… and progress is well underway. We’ll take it in stages, beginning with this rusty shelter …

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… which is already in place.

As ever, keep watching this space – and visiting the sim itself – for updates.

And please keep donating – the sim just can’t stay open otherwise.