Furillen 3.0

I’ll be dismantling Tatooine later today in order to free up some prims while I start building again. Endor will stay in place for a few more days, and then I’ll be restoring the sim to its more recognisable form.


But it won’t be exactly the same as before. The latest building from the ‘real’ Furillen that I’m aiming to reproduce in Second Life is the Hotel Fabriken


I’ve wanted to recreate this building for quite some time, having previously relied on this prefab from Soy …


I’m a little bit reluctant to lose that building. It became quite a fixture at the sim, and we had fun decorating the rooms. But the aim has always been to reproduce as much of the original Furillen as feasible, and the main hotel is next in line. Judging from the images I’ve studied, the hotel is a low level structure – probably reclaimed – which is distinguished by clean lines and white plasterwork …


The inside space seems to be characteristically minimalist, so I’ll be having fun with the decor once the outside structure is complete …


I can’t say for sure when Furillen 3.0 will open, but expect the Endor exhibit to run for a couple more days and then I’ll close and refurbish the entire sim. The overall layout, too, will be have to be a little different to accommodate the hotel.

Meanwhile, Endor has proved every bit as challenging for photographers as I thought it would be. It was designed as a space to walk around – everything was placed from eye level – so landing and simply camming from the TP spot isn’t likely to yield much. This was always a forest to get lost in, a tangle of roots and dead leaves which throws up some beautiful angles on the main structures.

The colours, too, are spectacular, as is the light, as the following images testify …

"There is a crack in everything. That's how the light gets in." Leonard Cohen


Qiana and Goliath

In the Forest of Endor

planet ground


forest of furillen


Sneak Peek

Congrats to all of these photographers for capturing Endor so well. It’s a space I have loved spending time in, and I’ll be a little bit sorry to see it go.

Endor at Furillen

Oh, I told you it was dangerous here!― C-3PO

After the recreations of Hoth and Tatooine, the holiday Star Wars event at Furillen continues with the landscape people kept asking me about: the Forest Moon of Endor.


This one took a few days, but is my favourite of the three. I’ve always loved forests, having recreated one on a sim I used to have in the sailing region of New England … so I relished building Endor, tree by tree. For reference, I rewatched scenes from The Return of the Jedi and took a close look at the video game, Star Wars Battlefront. In keeping with the latter, I have opted for an autumnal look – the colour palette is more varied and easier on the viewer/eye. I really like the ambience at the sim – and do turn on sounds, because having listened carefully during the Endor scenes from the movie, there is bird life aplenty on this moon.

Endor @ Furillen has some unique pieces: I started building the huge platform as an experiment just before Christmas. I’m not an accomplished builder, but it came together surprisingly well. Having intended to leave it deco-only, I then decided to make it walkable, so do make your way to the top of the platform, walk those gantries and bridges, and take a look inside the AT-AT parked alongside. The doorways were the trickiest bit for me to build, and I’m grateful to KT Syakumi for stepping in yesterday to help out with these. The doors do open – press them twice to make sure.

Then there is the giant satellite dish, which (along with the platform) is an iconic feature of so many images of Endor, such as this one …


Last but not least, there is the Ewok village, which in the video game looks like this …


This wasn’t easy to recreate, but I did my best and even added a rope slide, because … well, why not?

The sim will re-open later today, once I’ve added some final touches. Incidentally, Tatooine is still up in the sky, at least for the time being – just use the TP point next to the main landing point to see it.

Finally, I’ll leave you with the Princess herself …


One last throw …

… of the Star Wars dice.

First I recreated Hoth …


… then it was Tatooine …


… so next it surely has to be …



Coming soon to Furillen.

The two suns of Tatooine


What a desolate place this is―C-3PO

Tatooine is one of those places – in fact or fiction – that I see or read about and immediately want to recreate in Second Life. It was the same with Hoth, with Furillen itself, and with those stacks from Ready Player One that are situated at Furillen’s sister sim, La Digue du Braek.

Tatooine is an iconic location. I watched the original 1977 Star Wars movie again yesterday for a more detailed look. It really is an inspiring place – dry, arid and scorchingly hot, a little bit grunge and retro and yet unmistakably not ‘of our world’. The two suns that you see in this famous shot …


… are a crucial part of this, and now you’ll find them at the Second Life version of Tatooine. This is how Tatooine is described on Wookiepiedia:

Tatooine was a planet located in the Outer Rim, a region of the galaxy far removed from its core. It had three moons, Ghomrassen, Guermessa and Chenini. Due to Tatooine orbiting its two suns, Tatoo I and Tatoo II, the planet was oppressed by a scorching climate. The whole planet was covered in harsh deserts, and only a small part of its northern hemisphere could sustain intelligent life. The landscape was covered with sand dunes, mountains, and canyons which made traversing the planet very difficult. Due to the absence of surface water , those who lived on Tatooine had to draw moisture through the dry air.

To be completely honest, I am not a huge fan of the Star Wars movies themselves – but this isn’t the point. You really do not need to be a Star Wars nerd in order to appreciate the stark beauty of Tatooine, and the terrifying scale of those AT-ATs at Hoth. That, in a nutshell, is why I staged this event.

And I have absolutely no idea what I’ll do next …

Tatooine @ Furillen

The Star Wars event at Furillen has gone up a level – literally. Adding to the reconstruction of Hoth on the ground, there is now a representation of Tatooine in the sky. All you need to do in order to reach it is TP via the trapdoor at the landing point of the sim, just beneath this sign …


I’ll keep the event going through the upcoming vacation period.